Showing posts with label digital. Show all posts
Showing posts with label digital. Show all posts

Wednesday, May 25, 2011

Heineken - The Invite



"The Invite" is a student project by Max Arlestig and Maximilian Gebhardt. Not only is it a brilliant idea, but it's great example of how a real world, or "offline" object, can be used to trigger on online event.

A lot of social media campaigns can feel disconnected and cold because they lack links to the real world. Creating a campaign or product that connects both worlds brings a sense of magic, a "How did they do that?" moment.

Technology should make us feel this way and give us the opportunity to create something, or be part of something we could never be part of before. When you link this feeling to a brand the effect can be very powerful.

Digital Foosball



Created by German ad agency SinnerSchrader, digital Foosball uses some nifty soft and hardware to turn the analog game into a digital one. All is explained by the rather annoying voice over in the video and the software is can be downloaded for free here.

It's great to see they have respected the "rules" of open source technologies such as processing and arduino (the coding language and hardware used in the project) and made their code available to download for free. This project is about spreading a platform and an idea. The focus is not profit, it's ideas. As a promotional vehicle for an ad agency this sends out the message that ideas are more important than profit, and that they can conceive, build, and promote their own "non-traditional" product. I predict they'll get a nice chunk of new business from this project.

Thanks to Ed for the link.

Friday, March 4, 2011

This With This



After some tricky "like" button integration and debugging my little side project This With This is live. The site seeks the answer to some simple but earth-shattering questions. First up: Does chicken belong on pizza?

Friday, February 25, 2011

The Internet Wishlist



The Internet Wishlist is a site that allows people to post their wishes for technology. I like how the site acts like a form of reverse crowdsourcing:Instead of creative people asking the public to do something for them, the public tells the creatives what they'd like them to do for them.

So if you're ever stuck for a personal project, have a look at the posts and make someone's wish come through.

Friday, January 28, 2011

DonEat.at


Don't Eat At sends you a text when you check into a restaurant in NYC that is at risk of being closed for health code violations. The app uses Foursquare's API.

Brilliant, simple idea.

Thanks to Ro for the link.

Friday, October 29, 2010

IKEA's Mutated Lamp




Merrick is a mutated IKEA lamp designed by Daan van den Berg. The lamp was created by hacking into the IKEA website where the CAD files for all IKEA products are stored and downloaded, infecting one of the CAD lamp files with a virus, and printing the resulting design with a 3D printer.

This project is a great example of how digital code can extend into the real world with interesting results.

Thursday, October 14, 2010

The Rise of the Corporate Transmedia Storyteller


I found this post on transmedia storytelling on Steve Rubel's blog. It's well worth a read for anyone working in advertising and marketing.

"According to Google CEO Eric Schmidt, by the end of today the web will fill up with more information than what had existed in entirety prior to 2003. Much of this deluge is being created by ordinary netizens, rather than by corporations. The web has become a raging river filled with tweets, status updates, photos and videos.

There’s both a positive and negative side to this story. In fact it has spawned a divergent debate of ideas.

Nicholas Carr in his book “The Shallows” argues that the digital deluge is rewiring our brains for less depth. NYU professor Clay Shirky, meanwhile, says in his book Cognitive Surplusthat as more of us become content creators rather than consumers, it’s ushering in a new age of enlightenment.

Regardless of which side of the debate you buy into, one that sees superficiality rising versus another that envisions a new Renaissance, one thing remains clear. Space on the Internet is infinite. Time and attention, meanwhile, remain finite. Therefore, “Digital Relativity” will become a major challenge.
Taken in context, when you do the math it’s easy to see that it’s going to be harder than ever to reach people. On the one hand, social networking sites like Facebook consolidate audiences. (The average user spends five hours/month on the site.) On the other hand, social media is forcing us to make hard choices every day – Bieber vs brands, Forbes vs families, business vs. babies.

The new law of digital relativity (e.g. the relationship between time and space) means the end of scarcity. This was the currency that, for years, powered marketing budgets, filled media coffers and drove the information economy. Now that scarcity is gone, however, we will need to adopt a new set of skills.

Enter the Transmedia Storyteller.

Even though millions of us are now content producers in some form or another, the reality is there’s still chasm when it comes to quality. There’s art and there’s junk. Audiences want art.
To stand out today it’s critical that businesses create content. Activating your cadre of internal subject matter experts is the surest path to visibility. According to the 2010 Edelman Trust Barometer, the public is increasingly relying on subject matter experts as trusted authorities. And many businesses are beginning to do just that, especially on LinkedIn and Twitter.

The reality is, however, that organizations need to do more than just unleash their subject matter experts en masse. They need to activate them in multiple channels at once and equip them in how to create a compelling narrative – an emerging set of skills called Transmedia Storytelling
Transmedia Storytelling doesn’t need to be fancy. It can be executed with low budget tools. However, it does need to be thought through. It requires that a business’ subject matter experts know how to simultaneously tell good stories and to do so using text, video, audio and images depending on the venue.

Transmedia storytelling is the future of marketing. And those who can span across formats and share their expertise will stand out in an age of Digital Relativity. There’s a first-mover advantage here. However, it remains to be seen who will grab the ring."

Goollery




Continuing on the google theme from my previous post, Goollery is a gallery (see what they did there) of great work created with google's platforms. This includes some amazing google map mash-ups, amazing interactive youtube videos and this gmail specific keyboard called the Gboard.

Google's Creative Internet Presentation


Collected by google labs, here is a large resource (119 to be exact) of creative projects on the web. Some you will recognise and some you won't, but it's well worth taking the time to look through and get inspired.
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Sunday, October 10, 2010

Nike's Levitating Sneakers




For the launch of Nike Air Max in Argentina, Castro Innovation  created this installation that allows user to levitate and race the sneakers using their breath. A nifty little mechanism commanded by the web allowed users to move the shoe forwards and upwards by blowing hard into their microphones. Users could interact with the installation on the website  or instore.

I love this piece of work. It shows the power of a strong offline presence for an online idea. (Darragh, I know you'll enjoy that too.) And in the words of the PSFK post I found it in:

"The Nike Air Show installation exemplifies how the benefits of product technology can be creatively embodied and simplified so that consumers can better visualize and understand how it will benefit them. Not to mention how creative technology, and the internet of things, will continue to find application for brands and their marketing activations."

Genius.